Circle of Pain:
This looks to be a kick-ass title. I can't explain too much without giving everything away, but I can give some information. I first got the idea of circular platforms, chained together in a dream. I translated these thoughts into artwork, from which I placed little people crawling along them in endless searching. Then I thought it would be a cool concept if I could incorporate this visual style into a game, and folks, the early demo is looking amazing. It's a perfect mix of gravity bending platforming, and strategy-based combat ( Not gay turn-base, but actual skill based ) where it's every man for themselves. There are also deadly traps involved. Keep an eye on this one.
